
Go down the hall and look close at the gargoyle at the corner. Drake waiting and look for the conservatory. Look close at the red button on the right of the door. Jane, Linda’s stepdaughter says 'to come back later please’. Jane’s Bedroom: Knock on door right of the alcove where the child’s voice came from. Drake in the observatory or Nigel in the library today. NOTE: Don’t go up or solve the puzzle up there yet or you will not see Mrs. There’s an alcove on the left with stairs that sing going up. Go forward down the hall and listen through the next door and hear a girl and a woman talking. A gorgeous stained glass window is at the end of the hall. Exit the room and look left to see moon signs framing your bedroom. Press the blue circles and the text to see the different star maps. Press the circle at bottom left to see the star map. Learn about the solstices: Solstitium and Bruma and about the equinoxes: Aequinoctium Vernum and Autumnalis. Use the web search again and read 'Why the stars seem to move’. There’s a constellation chart behind the green stellar picture between the windows. The lamp switch is on the wall beside the lamp. The phone (cook and Hugh) and the alarm clock are on the table left of the bed. A mural of Helios (Apollo), riding the fiery chariot pulled by 4 horses covers the wall left of the door. Check the eternal play balls on top of the bookcase. Look at the square box on the chair - we need more info on this. Look at the note tucked in one of the pages - it showed the 4 elements symbol, water, earth, fire and air. Read the book about a frog named Grenny and the red key the princess gave to the water fairy.


Pan left and look at the gold book on the left side of the mantle - Grenny and the Water Fairy by John Penvellyn 1937. Look close at the crest above the fireplace. Look close at the moon column at the base of the window seat. Nancy’s suitcase is at right of the fireplace and left of the window seat. Learn the connection about witchcraft and Blackmoor Manor. Use the cell phone again, click on web, internet browser and do a search. The speed dial under the directory has home, Ned and Mrs. Nancy’s bedroom: Read the game journal for information. Drake says to see her in the conservatory after settling down in your room.

Drake greets Nancy and tells that your room is the one with the moon on the door. After knocking on the door, a growl is heard and burning red eyes is seen. Linda, newlywed to Hugh has fallen ill since she came to live in the Manor. Nancy is on her way to Blackmoor Manor to check up on Linda Penvellyn, the daughter of Nancy’s neighbor. If you don’t meet some of the characters, set the alarm beside Nancy’s bed for next day and look for them. There might be actions that can be done earlier but found later in the walkthrough. NOTE: The sequence in this walkthrough is based on following the dialogue clues given by different characters and arranged by relevant puzzles. The game is mostly non linear and you can play the puzzles as you see them or later. There are unlimited saves but only 32 slots are seen on load.
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In New Game, the game setup explains the game manipulation and how to go about gameplay. In junior mode, Loulou gives suggestions as to what to do, has a checklist and the game puzzles are easier.

The gameplay is the same for junior and senior mode. The help menu explains about cell phone, notebook, tool box, exit, saving-loading games, second chances, hints and more information. The Game setup has the voice, music, special effects volume, closed captioning and auto move. Gameplay: The main menu has new game, load & save game, continue game, second chance, game setup, credits, help, more Nancy Drew and exit game. How to Download Nancy Drew Curse of Blackmoor Manor? Click the button given below.
